This was recorded by the Portsmouth Sinfonia in an experiment where all the members of the orchestra would swap instruments with each other and attempt to play them to the best of their ability.
favorite things about this
- literally all the brass starts to get the hang of it and then the crescendos happen and everyone is like FUCK FUCK FUCK??? FUCK. JUST. BLOW RLY HARD.
- the strings are lazy but also the same. like u can tell a lot of the ppl w/ the stringed instruments may already basically know how to play stringed instruments. like there’s definitely a section at the beginning where you hear a good portion going “oh yeah this is like. a smaller/bigger version of what i do.”
- all you hear of any woodwinds is just “pffffttt??? pFFFTTTT???? PFFFFFTTTT I SAID PFFFFTTTT!!!!!” bc woodwinds are fucking HARD and you hear after like the first crescendo half of them just give up. they give up. they’re done. fuck this it tastes weird and my lips hurt.
- that trumpet. that person is fucking TRYING man they fucking GOT this. they may not have figured out notes but they figured out LOUD and they GOT this.
I JUST DIED
My only complaint with this gif is that it is only just out of sync with “Sweet Dreams (Are Made Of This)”…
A games researcher at Microsoft wrote this on how to make video games that hook players, whether they like it or not:
"Each contingency is an arrangement of time, activity, and reward, and there are an infinite number of ways these elements can be combined to produce the pattern of activity you want from your players."
Notice his article does not contain the words “fun” or “enjoyment.” That’s not his field. Instead it’s “the pattern of activity you want.” #CrackedClassic